
GeoSplash
Interactive op-art generator with moiré grids and interference waves.
tuning the feed…

Broken City
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Explore procedurally generated dystopian city geometries in WebGL.
Broken City is a real-time WebGL fractal rendering engine built by Chris Pirillo with OpenAI and Claude that generates procedurally crafted dystopian architectural geometries. Adjust lighting, atmospheric effects, and interactive camera controls to create and explore immersive 3D city ruins entirely in the browser.
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Generated launch trailer
AIBuilt generated this launch kit automatically from pirillo.com/arcade/broken-city.html. No uploads, no editing — point us at the build and ship.
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